Saving/Loading Data
Scene data, scene group data, setting data such as setting values of each item of [System] menu, and logging image data can be saved.
There are two methods for saving.
- Saving in the controller's flash memory
- Saving as files in the specified destination (RAM Disk or USB memory)
Note - RAM Disk is the storage space (folder) created on the memory of the controller.
Important
During a data transfer, do not turn off the power.
- When a message that a process, such as saving or loading, is in progress is displayed, do not restart the machine or do not turn off the power. Data will be corrupt and the system will not work properly at the next startup.
- During an execution of saving or loading, do not remove the USB memory. The controller's operation may damage data or the USB memory.
- Do not change the extension of the saved files. If changed, the file cannot be loaded as the setting data. In addition, if the setting data of the file of which extension was changed is loaded, the system may not work properly later.
Saving/Loading Setting Data
Setting data can be saved to the controller's flash memory/RAM disk or USB memory.
- To save data on the controller's flash memory, use "Data save". To save a setting data file to the RAM disk or USB memory, use "Save to file". For each operation, see each of the followings.
- The data saved on the RAM Disk can be sent to/received from an external device by FTP function.
Data Transfer via FTP
- A file that is once saved to the RAM Disk or the USB memory can be copied or moved. The data saved on the RAM Disk is deleted when the power of the controller is turned off. If you wish to keep these data, copy them on a USB memory.
Copying/Moving File [Save to file]
- The setting data saved to USB memory can be used after moving to another controller or another PC. We recommended you to save setting data to USB memory just in case of data damage or machine failure.
- For instructions on how to load the data saved in an external device onto the controller, see the following section:
Loading the Setting Data to the Controller [Load from file]
Setting Data That Can Be Saved/Loaded
Table:
About Savable Data
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Copy/move the file to save
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Flash memory of the controller
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Controller's RAM disk/ USB memory
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Controller's RAM disk/ USB memory
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The contents of the settings for [System] menu and the setting data of [Image mode].
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Data of a scene. Classification sequence and set value of Unit in various scene.
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The data of scene group with 32 scenes in it. The destination to save data when executing [Data save] differs between Scene Group 0 and other scene groups.
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System data + data of scene groups (*.bkd)
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The combined data with the system data and the data from Scene Group 0 together.
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Note - When executing "Save to file" or "Load from file", the data to be saved is also saved in the controller (except Scene Group Data 1 to 31).
Saving Images/Logging Data
Logging image
A file that is once saved to the RAM Disk or the USB memory can be copied or moved. The data saved on the RAM Disk is deleted when the power of the controller is turned off. If you wish to keep these data, copy them on a USB memory.
Copying/Moving File [Save to file]
Capturing image
Capture image is automatically saved in the destination specified in the Screen capture setting. (You cannot save them using "Data save" or "Save to file".)
However, if the destination is set as RAM Disk in the Screen capture setting, you can save them to USB memory using "Save to file". The data saved on the RAM Disk is deleted when the power of the controller is turned off. If you wish to keep these data, copy them on a USB memory.
Logging data
To save logging data, set the Data to be saved and the Destination in the Logging setting. (You cannot save them using "Data save" or "Save to file".)
However, if the destination is set as RAM Disk in the Logging setting, you can copy them to USB memory using "Save to file". The data saved on the RAM Disk is deleted when the power of the controller is turned off. If you wish to keep these data, copy them on a USB memory.
Images/Logging data that can be saved
Table:
Images/Logging data that can be saved
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Copy/move the file to save
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Controller's RAM disk/ USB memory
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Controller's RAM disk/ USB memory
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Image data that was created by the screen capture function or logging function (File extension is bmp or ifz.)
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Logging image during measurement. You can save it using "Save to file". You can also set to automatically save it in the Logging setting.
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The captured image of the screen displayed on the monitor. It is automatically saved in the destination specified in the Screen capture setting. You can copy the capture image saved in the RAM Disk to USB memory using "Save to file".
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Logging data (*.csv, *.dat, etc.)
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Logging data during measurement. If you set to save it in the Logging setting, it is automatically saved according to the setting. You can copy the logging data saved in the RAM Disk to USB memory using "Save to file".
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About the Drive Name of USB Memory
A controller is equipped with 4 USB interfaces. If multiple USB memory devices are plugged in, specify the USB memory drive that is to be the destination.
The Drive name of USB memory is called USBDisk, USBDisk2, USBDisk3 and USBDisk4, according to the sequence of inserting controller.
If the controller is started with more than one USB memory being inserted, however, Drive names will be assigned based on the ports to which USB memories are inserted. The following sequence will be used to identify the USB memories and assign the Drive names based on different controller types.
- The type which is integrated with the panel
1: Left side of the front g 2: right side of the front g 3: front of the side face g 4: back of the side face
- BOX
1: Lower left of the front g 2: lower right of the front g 3: upper left of the front g 4: upper right of the front
Important
The case whereby the BOX controller is used
- If USB memory is separately connected to adjacent USB interfaces, the contact between USB memories will possibly lead to failure and damage.
Note - Depending on the setting, saving may fail due to the insufficient USB memory. When saving failed and the error message "Please check." appeared, check to see if there is unnecessary data on the USB memory, delete it if there is, and save the data.