Editing Processing Units in Scenes
In the Edit Flow window, editing buttons in the window can be used to change the order of processing units within the scene or to delete processing units.
Note - If a processing unit is inserted, the numbers for the subsequent processing units increase by one.With processing items related to results output or branch control, the numbers for processing units set as references also automatically increase by one.
- If a button other than [Paste] is tapped after pasting a processing unit, continued pasting of the processing cannot be performed.
- If a processing unit is deleted, the numbers for the subsequent processing units decrease by one.With processing items related to results output or branch control, the numbers for processing units set as references also automatically decrease by one.
- To make a specific processing unit not display in a flow on the ADJUST window or RUN window, insert a "*" (single byte) at the beginning of the processing unit name.